Using Loops =========== 1. Add blueprint class 2. `+ Add Component` add `Billboard` and you'll see the a dragon head 3. Go to `Class Defaults`, `Auto Recieve Input` and set it to `Player 0` .. image:: /_static/images/auto_receive_input.png 4. Insert `Input Key F` 5. Insert `For Loop` .. image:: /_static/images/insert_for_loop.png 6. etc, etc... Look at example Example ------- .. image:: /_static/images/for_loop_example.png Reference --------- https://www.youtube.com/watch?v=hXSKGYQvZsI